A downloadable game

A score hunt game with a timelimit, where tapping good things gives you points and bad things makes you lose time.

Made in 30 hours at Pocket Jam @ PGC Helsinki.

Gameplay video


Panu Akrenius - Sound and music

Sini Haapanen - art and particle effects

Iva Kojadinovic - art

Ilkka Vallo - idea and producer

Juuso Väätäinen - code

Available builds are for iOS (requires XCode to build) and WebGL.

You can play the WebGL version directly here.


pocket_coffee_webgl-0.2.0.zip 7 MB
pocket_coffee_ios-0.2.0.zip 287 MB

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